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Tetris effect

Tetris effect

Repatterned modes of perception after devotion to an activity

1 min read

Why this is trending

Interest in “Tetris effect” spiked on Wikipedia on 2026-02-25.

Categorised under Entertainment, this article fits a familiar pattern. Articles in the entertainment category often trend when tied to award ceremonies, film releases, celebrity news, or viral social media moments.

GlyphSignal tracks these patterns daily, turning raw Wikipedia traffic data into a curated feed of what the world is curious about. Every spike tells a story.

2026-01-27Peak: 1,0432026-02-25
30-day total: 14,201

Key Takeaways

  • The Tetris effect occurs when someone dedicates vast amounts of time, effort and concentration on an activity which thereby alters their thoughts, dreams, and other experiences not directly linked to said activity.
  • People who have played Tetris for a prolonged amount of time can find themselves thinking about ways different shapes in the real world can fit together, such as the boxes on a supermarket shelf or the buildings on a street.
  • They may see such colored, moving images when they are falling asleep, a form of hypnagogic imagery.
  • Those experiencing the effect may feel they are unable to prevent the thoughts, images or dreams from happening.

The Tetris effect occurs when someone dedicates vast amounts of time, effort and concentration on an activity which thereby alters their thoughts, dreams, and other experiences not directly linked to said activity. The term originates from the popular video game Tetris.

People who have played Tetris for a prolonged amount of time can find themselves thinking about ways different shapes in the real world can fit together, such as the boxes on a supermarket shelf or the buildings on a street. They may see colored images of pieces falling into place on an invisible layout at the edges of their visual fields or when they close their eyes. They may see such colored, moving images when they are falling asleep, a form of hypnagogic imagery. For some, this creative urge to visually fit shapes together by organising and building shapes can be extremely addictive.

Those experiencing the effect may feel they are unable to prevent the thoughts, images or dreams from happening.

A more comprehensive understanding of the lingering effects of playing video games has been investigated empirically as game transfer phenomena (GTP).

Read full article on Wikipedia →

Content sourced from Wikipedia under CC BY-SA 4.0

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