Star Citizen
In-development multiplayer space game
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Key Takeaways
- Star Citizen is a multiplayer, space trading and combat simulation video game currently under development by Cloud Imperium Games for Windows.
- The game was announced in 2012 and was followed by a successful Kickstarter campaign which drew over US$2 million.
- In August 2025, Roberts said in an interview that Star Citizen is aiming for a release in 2027 or 2028, while its single player spin-off, Squadron 42 , is aiming for a 2026 release.
- The "Persistent Universe" module was made available for testing to pre-purchasers in 2015 with Star Citizen being later released in early access in 2017.
- Star Citizen has garnered considerable criticism during its long production process, both for the lack of a clear date for the end of early access and for the challenges backers have faced in getting a refund after abandoning the project.
Star Citizen is a multiplayer, space trading and combat simulation video game currently under development by Cloud Imperium Games for Windows. An extended retry of unrealized plans for Freelancer (2003), Star Citizen is led by director Chris Roberts. The game was announced in 2012 and was followed by a successful Kickstarter campaign which drew over US$2 million. However, after more than a decade in development, no projected date for the end of early access in Star Citizen is currently given. In August 2025, Roberts said in an interview that Star Citizen is aiming for a release in 2027 or 2028, while its single player spin-off, Squadron 42, is aiming for a 2026 release.
In 2013, Cloud Imperium Games began releasing parts of the game, known as "modules", to provide players with the opportunity to experience gameplay features prior to release. The "Persistent Universe" module was made available for testing to pre-purchasers in 2015 with Star Citizen being later released in early access in 2017. It continues to receive updates. Star Citizen has garnered considerable criticism during its long production process, both for the lack of a clear date for the end of early access and for the challenges backers have faced in getting a refund after abandoning the project. The launch of the game was originally anticipated for 2014, but has been repeatedly delayed.
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